Super Mario World (JP) (originally released as Super Mario Bros. 4 (JP) in Japan) is a SNES classic released in 1990, 1991 and 1992 by Nintendo. The game has been hailed as one of the many various Super Mario Bros. classics, earned the title of being the best-selling Super NES game of all time, thus has been remade or re-released on various platforms including the Game Boy Advance and the Wii’s Virtual Console.
The gameplay expands upon Super Mario Bros. 3’s excellent execution of the ever popular genre, and became the most prominent game released during the console’s launch window. Super Mario World is a sidescrolling platformer that takes heroes Mario and Luigi through various environments and obstacles.
Perhaps Super Mario World’s biggest bang was the introduction of Yoshi, who would later go on to star in his own series of video games such as Super Mario World 2: Yoshi’s Island and Yoshi’s Safari. Yoshi was the Mario Bros.’ steed and was capable of eating nearly every enemy and fruit using his elongated tongue. He also gave them one extra bit of life and possessed special abilities that could only be triggered by swallowing a specific Koopa shell.
The game begins on Dinosaur Island, and eventually progresses to feature seven distinct areas and two secret locations. Each world features a variety of levels, many with multiple exits. There are 72 levels (not including Yoshi’s House and Top Secret Area), 24 of them have a secret exit for a total of 96 goals in the entire game and finding all of them will reap a reward.
The different locations include Yoshi’s Island, Donut Plains and Secret, Vanilla Dome and Secret, Twin Bridges (Cheese Bridge, Butter Bridge, Cookie Mountain and Soda Lake), Forest of Illusion, Chocolate Island, Valley of Bowser, Star World and Special World, the latter two of which are the secret areas.
Normal stages take place above ground and, environmentally, aren’t too drastic. They’re most commonly found in the beginning of the game and will feature occasional underground segments that can be accessed via pipes.
Slopes are scattered throughout the stages as are varying levels of platforms. Every once in a while you’ll find secret areas stationed far up in the sky. These places may contain items such as 3-Up moons, Dragon Coins and maybe even a secret exit.
Sometimes normal looking stages will start to scroll to the right automatically without stopping. These levels will require the best of your abilities and will oftentimes feature copious obstacles that will halt your progress. These stages need your full attention and even one minor mistake can result in a lost life. New to the Mario series are the now fan favorite Ghost Houses. These took place in haunted houses that were infested by various different types of Boo species.
In order to get through the stages you’d sometimes have to go through certain doors in set orders and solve challenging puzzles all while trying to beat the time (which, albeit, wasn’t too large). Yoshi cannot enter Ghost Houses, Fortresses or Castles because whether he has a fear of ghosts or does not want to get hurt.
In the first Ghost House there is a secret location in the very beginning that’ll require you to use your cape to access the very top while at the same time dodging the Boos. The secret exit will take you to the Top Secret Area, in which you’ll have an unlimited amount of power-ups, 1-ups, and Yoshis. Other stages consist of water stages. Unlike the 3D titles, mario game and Luigi (as well as Yoshi) have an unlimited amount of breath and can swim quite fluidly. However, the underwater enemies will pose as a threat to them.
The underground areas have ceilings, which some enemies such as the bat-like Swoopers will crawl on. The sky stages all take place in the sky, and one wrong move could send the character falling to their death. If this occurs, you may have to sacrifice Yoshi if you’re riding upon one, as it’ll give you an extra jump. Finally are the castle stages. In the castles you’ll find a multiple of obstacles and enemies exclusive to these types of stages. These are the only stages in which you’ll be required to battle a boss at the end, which consists of Bowser’s 7 Koopalings and Reznor. Many castles are based around the theme of fire, and thus will have pits full of lava that will instantly kill Mario with just a single touch.